Wednesday, October 14, 2009

Uncharted 2 Impressions

After playing the original Uncharted about 2 years ago on Christmas Night, I kinda figured that a sequel would be coming out (when I didn't know). Be that as it may, I picked up Uncharted 2 (day one, natch) and spent 10 hours non-stop playing it (with the occasional interruptions of hunger, bathroom breaks, family, and PSN friends messaging me.) How is it? In the category of Best Game Available on any Console. Better than Halo 3? Yep (and UC2, has a multiplayer). Better than MGS4? As much as Kojima wowed me last summer (and still to this day on the PSone), yes. Better than Metroid Prime Trilogy? It's a stretch (3 games for $50 vs 1.5 for $60), but I'd say yes (Samus is pissed at me for giving Drake a higher recommendation than her game, but I LOVE me some Metroid and need to finish Prime 2 and get 3, but that's another story). Now that I've teased you, what makes UC2 a contender for BGAOAC (or maybe Game of the Year, which it will win) and why if you love video games, why you should play this game.





THE FIRST FIVE MINUTES


The first five minutes (though it is scripted a.k.a. predetermined before you do anything, all video games have moments that are scripted) cannot be put into words. Looking at any videos about UC2's opening moments give any context as if you have the controller in your hand. I was literally concerned for Nate and how he would get out of that predicament. If the first five minutes don't get you amped up then I guess you're not an adrenaline junk (or like action films either).

ACTION PACKED WITH A BIT OF STEALTH

If you like Metal Gear Solid anything or Splinter Cell, you'll love the ninja(a.k.a. stealth) this game has. Of course you can run, gun, hide, and grenade as in the original but stealth is definitely the way to go. The game doesn't punish you if opt to use brute force (okay it does with waves upon waves of enemies), but the satisfaction of being ninja-y will give you a smirk, a chuckle, a laugh, and sigh all in one go. Before I forget about the action, a quote from a review of UC2 from Destructoid.com:
It's not hyperbole to say that to date, the single-player campaign mode in Uncharted 2: Among Thieves is the best, most exciting action/adventure game you'll ever play. It's not because of anything Naughty Dog did with how you control or play the game -- that remains largely the same from Drake's Fortune, which was released in 2007. It's not even because from a visual and technical standpoint, this may be one of the most impressive titles we've seen on any platform, including PC.

No, it's because from start to finish, Among Thieves is an action-packed romp that delivers more over-the-top thrills than the best adventure flick Hollywood has ever produced. Name your favorite action-adventure movie. I'll wait. Oh, that? Yeah, Among Thieves is better than it. Yeah, I said it. What?

And for the most part it's true (btw, Predator FTW!!!) for more of that dtoid review click here!!!

About the action, from the opening if you aren't blown away or maybe even amazed at that sequence I suggest you check your pulse to see if you are alive. For the most part, the gunplay is the same as UC1, but a few tweaks make it a bit more functional. For instance, zooming in with a two handed weapon (i.e. assault rifles and sniper rifles), a redesigned Heads-Up Display, mapping grenades to L2 instead of having to equip them, and blindfire aiming, just to name a few tweaks.





Here's some of the stealth takedowns courtesy of youtube.


CHARACTERS AND STORY

No, I don't plan on spoiling the game, because some people actually might want to play it. I will tell you this much, Nate Drake is searching for Marco Polo's lost treasure and runs into maybe one of the cruelest dudes to be on a video game (even crueler than Liquid Snake? Maybe not that far, but I haven't FINISHED the game yet.) If you played the original UC, most of the characters are likable, have real emotion, and 'act like human beings'. The same holds true in the sequel. The enemies are smarter (like MGS Extreme Difficulty smart), and if they don't know your in the area, you can stealth kill them. Once they 'see' you be prepared for the fight of Nate's life.


CONTROLS

UC2 controls similarly to UC1, with some modification as I mentioned earlier. Sometimes Nate will cover into a wall that you don't want to cover into or get you into a position that you that you didn't intend to get to. These are the same faults in the last game, but I tolerated them a little more in UC (and I'm leaning that way for UC2). Other than that issue, Nate feels like a human being when you move him (and maybe why he positions/covers himself and why I can't be too mad at Naughty Dog for that design issue/flaw). The only time you'll wrestle with the controls is during frantic uses of cover (the only gameplay flaw in the game), but even then you'll forgive the cover system, when it saves your life a few times.


OVERALL IMPRESSION



It's hard not to like the charm of UC2. Once you pop the game into the PS3, you'll be addicted (and quite possibly play the original, which I recommend as well). Naughty Dog did their homework and I'm impressed. UC2 also has a multiplayer and I played the beta(demo) and I'll give some impressions about that once I finish the single player. This isn't a review, just a general synopsis of UC2, the review will be up probably tomorrow at the earliest or the weekend by the latest. Can't tell you where I'm at because it will ruin some expectations, but I will say I'm near the end of the game (about 91% percent finished on Normal and 25% with the trophies). Overall, if you own a PS3, chances are you've heard the hype surrounding the game and the hype is justified. IF you loved UC1, you bought UC2 day one (or maybe week one). If you didn't like anything about UC1, that's fine and understandable.

Kennedy out and remember "MARCO" "MARCO"!!

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